This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity.


The Rust ecosystem loves to claim tools are 🚀 blazingly fast 🚀, and the "Rewrite It In Rust" movement has given us alternatives to everything from CLI utilities to web servers. But are these replacements actually faster? Or is the RIIR movement more about memory safety theater than real performance gains?
This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity. Some Rust tools genuinely deliver on their promises—but others might be solving problems that don't exist. Whether you're a RIIR evangelist or a skeptic, you'll walk away with data-driven insights into when Rust replacements make sense and when the original is still the better choice. Expect honest assessments, performance comparisons, and maybe fewer rocket emojis.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
I'll initiate you in the art of 'CAN bus sniffing': Connecting to the central nervous system of a modern car, interpreting the data, and seeing what we can build as enthousiastic amateurs.
In this talk, we'll dive deep into what makes concurrency coordination costly, and explore some pathways to mitigate that cost.
This technical talk examines the most prevalent pain points facing Rust web developers today and explores how the community is addressing them.
In this introductory talk, we will explore what it means to "Ratatuify" the Rust package manager, Cargo.