I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.
For infrastructure engineers, SREs, platform teams, and Rust developers who've felt the pain of configuration drift, failed deployments, and infrastructure code that simply doesn't scale safely.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
This talk explores building a complete self-hosted LLM stack in Rust: Paddler, a distributed load balancer for serving LLMs at scale, and Poet, a static site generator that consumes those LLMs for AI-powered content features.