
During this talk we'll build a basic, working async runtime using nothing more than a standard library. The point? To see it's approachable for mere mortals.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
In this talk, we’ll re-create the core ideas of Karpathy’s micrograd, but entirely in Rust.
In my session, I will present the https://hotpath.rs crate and explain how it compares to other profiling tools available.
This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity.
I’ll share what the Rust job market really looks like in 2025 — where companies are hiring, which skills stand out, and how the recruitment process actually works behind the scenes.