This session we will delve into the sometimes murky world of procedural macros - showing some of the great tooling available for understanding the code generated, such as cargo expand, and the key building blocks we will need for writing our own.

This session we will delve into the sometimes murky world of procedural macros - showing some of the great tooling available for understanding the code generated, such as cargo expand, and the key building blocks we will need for writing our own.
We will cover how to understand what the macros we are calling actually do, as well creating our own very simple derive macros, building up more complex macros using repeat patterns in quote, and looking at basic error reporting.
As Rust projects grow, managing private crates becomes a real headache. Teams struggle with inconsistent versioning, fragile dependencies, and cumbersome workflows that slow down development. In this talk, I’ll walk through how these challenges can be solved with Rust and CrabHub.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.
During this talk we'll build a basic, working async runtime using nothing more than a standard library. The point? To see it's approachable for mere mortals.
This talk explores building a complete self-hosted LLM stack in Rust: Paddler, a distributed load balancer for serving LLMs at scale, and Poet, a static site generator that consumes those LLMs for AI-powered content features.
I'll initiate you in the art of 'CAN bus sniffing': Connecting to the central nervous system of a modern car, interpreting the data, and seeing what we can build as enthousiastic amateurs.