Imagine Rust had a more interactive package manager that let you manage dependencies, run builds, and explore crates - all from the terminal.
Luckily, Ratatui makes that possible with a delicious terminal user interface!
In this introductory talk, we will explore what it means to "Ratatuify" the Rust package manager, Cargo. We will look at the journey of contributing to Cargo, the design of terminal UX, and the fundamentals of building TUIs with Ratatui. If you are enhancing developer tools with modern terminal UIs or just curious about the many use cases of Ratatui (from games to embedded devices) join us for some cheese! 🧀
During this talk we'll build a basic, working async runtime using nothing more than a standard library. The point? To see it's approachable for mere mortals.
In this talk, we’ll re-create the core ideas of Karpathy’s micrograd, but entirely in Rust.
This technical talk examines the most prevalent pain points facing Rust web developers today and explores how the community is addressing them.
We’ll take a deep dive into Rust channels — from synchronous channels to asynchronous channels — to explore how message passing enables reliable concurrent programming.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.
I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.