In this introductory talk, we will explore what it means to "Ratatuify" the Rust package manager, Cargo.

Imagine Rust had a more interactive package manager that let you manage dependencies, run builds, and explore crates - all from the terminal.
Luckily, Ratatui makes that possible with a delicious terminal user interface!
In this introductory talk, we will explore what it means to "Ratatuify" the Rust package manager, Cargo. We will look at the journey of contributing to Cargo, the design of terminal UX, and the fundamentals of building TUIs with Ratatui. If you are enhancing developer tools with modern terminal UIs or just curious about the many use cases of Ratatui (from games to embedded devices) join us for some cheese! 🧀
This talk explores building a complete self-hosted LLM stack in Rust: Paddler, a distributed load balancer for serving LLMs at scale, and Poet, a static site generator that consumes those LLMs for AI-powered content features.
I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.
During this talk we'll build a basic, working async runtime using nothing more than a standard library. The point? To see it's approachable for mere mortals.
In this talk, we’ll re-create the core ideas of Karpathy’s micrograd, but entirely in Rust.
For infrastructure engineers, SREs, platform teams, and Rust developers who've felt the pain of configuration drift, failed deployments, and infrastructure code that simply doesn't scale safely.
I'll initiate you in the art of 'CAN bus sniffing': Connecting to the central nervous system of a modern car, interpreting the data, and seeing what we can build as enthousiastic amateurs.