This technical talk examines the most prevalent pain points facing Rust web developers today and explores how the community is addressing them.


The Rust web ecosystem has made incredible progress, but let's talk about what we don't discuss enough: the rough edges. Every web developer working in Rust has battled macro-heavy frameworks that obscure what's actually happening, ORM integration headaches that turn simple queries into type gymnastics, and error handling that makes it hard to return clean, user-friendly error messages instead of exposing internal implementation details.
This technical talk examines the most prevalent pain points facing Rust web developers today and explores how the community is addressing them. We'll discuss common developer frustrations, emerging patterns and solutions, and honest assessments of what's improving versus what remains challenging. Whether you're shipping production Rust backends or evaluating the ecosystem, you'll walk away with a clearer picture of the real-world challenges and where the community is headed.
This talk explores what it means to write scientific software that lives up to the standards we expect of science itself.
In this talk, we'll dive deep into what makes concurrency coordination costly, and explore some pathways to mitigate that cost.
I contributed LTO-related changes to many open-source projects, and had a lot of interesting discussions with their maintainers about LTO. In this talk, I want to share with you my experience.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity.