In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.
This session we will delve into the sometimes murky world of procedural macros - showing some of the great tooling available for understanding the code generated, such as cargo expand, and the key building blocks we will need for writing our own.
This talk puts popular Rust rewrites to the test. We'll examine how these tools stack up against their battle-tested predecessors, looking at real-world performance, compilation times, binary sizes, feature completeness, and ecosystem maturity.
This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
In this talk, we'll explore the current state of AI development in Rust, highlighting key crates, frameworks, and tools. Covering the essentials from ML and NLP to integrating LLMs and agent-based automation.
This talk explores what it means to write scientific software that lives up to the standards we expect of science itself.