Superteam Poland is bringing the Rust and Solana communities together for a night of sharp talks, insights, and a hands-on look at Rust running on-chain.
​The team from the Solana ecosystem will show you what building on-chain actually looks like and why it’s one of the most exciting frontiers for the language right now.
​🦀 See Rust in a completely new environment
​⛓️ Learn how Solana is built and why Rust is at its core
​🤝 Meet builders from both worlds
​Whether you're deep in Rust or just curious what the blockchain fuss is about, this is the place to find out.
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​📍 Venue: Rotunda, Warsaw
​📅 Date: March 18 (the day before Rustikon)
​⏰ Time: 4:30 PM - 8:30 PM
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​17:00 - 17:30 I Michał Wojtas (Superteam Poland)
17:30 - 18:00 I Wojciech Kargul (Rust Poland)
18:00 - 18:30 I Michał R (Anza)
​18:30- 19:00 | Vitor Py (Darklake)
19:00 - 20:30 I Networking & as always... 🍕 & 🍹 FOR EVERYONE!
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This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
In this introductory talk, we will explore what it means to "Ratatuify" the Rust package manager, Cargo.
In this talk, we'll dive deep into what makes concurrency coordination costly, and explore some pathways to mitigate that cost.
The talk explores how Rust’s type system and memory safety can be leveraged to enforce mandatory guardrails at the infrastructure level, where traditional frameworks often fall short.
In 2024, I added the `Option::as_slice` and `Option::as_mut_slice` methods to libcore. This talk is about what motivated the addition, and looks into the no less than 4 different implementations that made up the methods. It also shows that even without a deep understanding of all compiler internals, it is possible to add changes both to the compiler and standard library.
We’ll take a deep dive into Rust channels — from synchronous channels to asynchronous channels — to explore how message passing enables reliable concurrent programming.